The next step to be taught includes importing your structures in Unity where you will have the ability to give your model the final outlook. In this mobile game development course, you will learn how to shape, loop, and model the branch, how to modify the trunk shape and create grass around the base. This 3D environment modeling tutorial will teach you how to use this cube to form nearly all the possible parts of the tree the trunk, the branches and the leaves and with the help of tools, how to adjust the cubic shape to a round tree-like shape by pulling the vertices inwards and outwards. The final outcome will be a well-crafted tree with many branches and well-placed leaf cubes, beautified with spiral drawings and blended with colours. The concept of the whole design is to produce a structure that is cartoonish in nature with fascinating features. The general overview of this course is to build a mobile game with a simple but creative combination of shapes.
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